Website powered by

Islands of the Guild of All

Hello! This was an environment project that was worked on over the course of two semesters. The idea was based on having a Guild who has one of their bases built upon floating islands. The whole theme is a fantasy concept with inspiration from Japanese architecture and astronomy. It was my first time using Adobe Substance 3D Painter and Unreal Engine with Atlux to render it. Overall a very fun process and learning experience!

Here is a flythrough done within Unreal Engine, I had even made the soundtrack in a sound design class!

The Tri count is really insane I know, it was due to its scale and using vertex painting within Unreal Engine!

The Tri count is really insane I know, it was due to its scale and using vertex painting within Unreal Engine!